Argentum Online - Servidor
Jerarquía de la clase
Esta lista de herencias esta ordenada aproximadamente por orden alfabético:
[detalle nivel
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]
►
C
Action
C
ActionAttack
C
ActionBuy
C
ActionDepositGold
C
ActionDepositItem
C
ActionDrop
C
ActionHeal
C
ActionInventory
C
ActionList
C
ActionLoot
C
ActionMeditate
C
ActionMove
C
ActionResuscitate
C
ActionSell
C
ActionUnequip
C
ActionUseAbility
C
ActionWithdrawGold
C
ActionWithdrawItem
C
armor_info
C
attack
C
attack_result
C
AttributeManager
C
Bank
C
BlockingQueue< T >
C
BlockingQueue< Event >
C
BlockingQueue< map_change >
C
character
C
CharacterManager
C
ClientsMonitor
Monitor de sockets de los clientes
C
ClientsNamesMonitor
Monitor de ClientsNames
C
ClientToEntityMap
►
C
CombatComponent
C
MonsterCombatComponent
C
NpcCombatComponent
C
PlayerCombatComponent
C
command_case
C
ConfigurationManager
►
C
Entity
C
Monster
►
C
Npc
C
Banker
C
Healer
C
Merchant
C
Player
C
entity_action
C
EntityFactory
C
Event
C
EventFactory
►
C
EventHandler
Clase abstracta para el manejo de eventos
C
AttackHandler
►
C
BlockingThEventHandler
C
ChangeMapHandler
C
ClientDropHandler
C
ClientInitializeHandler
C
CommandHandler
C
CreationHandler
C
ThBroadcaster
C
ThDispatcher
C
ThSocketSender
C
BuyHandler
C
DepositGoldHandler
C
DepositItemHandler
C
DisconnectHandler
C
DropLootHandler
C
HealHandler
C
InventoryHandler
C
ListHandler
C
MeditateHandler
C
MovementHandler
C
PickupLootHandler
C
ResuscitateHandler
C
SellHandler
C
UnequipHandler
C
UseAbilityHandler
C
WithdrawGoldHandler
C
WithdrawItemHandler
►
C
exception
C
CantAttackNpcException
C
CharacterNotFoundException
C
ClientDisconnectedException
C
ClosedBlockingQueueException
C
CommandErrorException
C
ConnectionClosedSocketException
C
DuplicatedPlayerException
C
EmptySlotException
C
EventHandlerStoppedException
C
FullItemContainerException
C
ItemNotFoundException
C
MaxStackExceedException
C
MyException
C
NegativeStackException
C
OutOfRangeSlotException
C
ExperienceComponent
C
GameManager
C
GameServer
C
inventory
►
C
Item
C
Armor
C
Gold
C
Potion
C
Weapon
C
item_info
C
ItemContainer
C
ItemFactory
C
Map
C
map_change
C
map_log
C
MapLogFactory
Constructor de logs del mapa
C
MapManager
C
MapMonitor
C
MapTransitions
Clase que se encarga de manejar las transiciones en cada mapa
C
MobFactory
C
MonsterSpawner
Clase que mantiene los "spawns" de monstruos en un mapa
►
C
MovementComponent
C
MonsterMovementComponent
C
NpcMovementComponent
C
PlayerMovementComponent
C
position
C
PositionComparator
C
PositionHasher
C
potion_info
C
Protocol
C
RaceGraphicsManager
C
RandomEventGenerator
C
range_t
C
ServerManager
Orquestador de las componentes del servidor. (Singleton)
C
Session
C
Socket
C
SocketManager
►
C
SpecialAbility
C
SpecialAttack
C
SpecialHeal
C
stats
►
C
Thread
C
BlockingThEventHandler
C
GameLoop
C
MapChanger
C
ThClientAccepter
C
ThObserver
C
ThSocketReceiver
C
Translator
C
weapon_info
Generado por
1.8.19