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| Potion (item_info_t item_info, potion_info_t potion_info, uint32_t stack=0) |
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nlohmann::json | get_data () const override |
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void | use (PlayerCombatComponent &player_combat_component) |
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| Item (item_info_t item_info, uint32_t stack=0) |
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virtual nlohmann::json | get_persist_data () const |
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void | set_stack (uint32_t stack) |
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uint32_t | get_stack () const |
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ItemId | get_id () const |
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uint32_t | get_sprite_id () const |
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item_type_t | get_type () const |
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long int | stack_difference (uint32_t other_stack) |
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void | increase_stack (uint32_t stack) |
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void | decrease_stack (uint32_t stack) |
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uint32_t | get_gold_value () const |
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La documentación para esta clase fue generada a partir de los siguientes ficheros:
- /home/nicolas/Taller/TP FINAL - ARGENTUM/repo/server/game/items/potion.h
- /home/nicolas/Taller/TP FINAL - ARGENTUM/repo/server/game/items/potion.cpp