|
static Event | initialize_map (const nlohmann::json &map_data, const nlohmann::json &player_data) |
|
static Event | update_map (const nlohmann::json &position_data) |
|
static Event | notify_new_map () |
|
static Event | change_map (ClientId client_id, const nlohmann::json &player_data) |
|
static Event | update_entities (const nlohmann::json &entity_data) |
|
static Event | update_items (const nlohmann::json &items_data) |
|
static Event | chat_message (const std::string &message) |
|
static Event | disconnect () |
|
static Event | drop_client (ClientId client_id) |
|
static Event | dealt_damage (int damage, EntityId to_id) |
|
static Event | received_damage (int damage) |
|
static Event | damage_evaded (EntityId to_id) |
|
static Event | evaded_damage () |
|
static Event | inventory_update (const nlohmann::json &inventory_data) |
|
static Event | pickup_event (ClientId client_id) |
|
static Event | drop_event (ClientId client_id, SlotId slot, uint32_t amount) |
|
static Event | unequip_all_event (ClientId client_id) |
|
static Event | resuscitate_event (ClientId client_id) |
|
static Event | heal_event (ClientId client_id, position_t target) |
|
static Event | name_not_found () |
|
static Event | name_already_online () |
|
static Event | name_taken () |
|
static Event | sell_event (ClientId client_id, position_t target, SlotId slot, uint32_t amount) |
|
static Event | buy_event (ClientId client_id, position_t target, SlotId slot, uint32_t amount) |
|
static Event | list_event (ClientId client_id, position_t target) |
|
static Event | special_ability (const nlohmann::json &cast_info) |
|
static Event | deposit_item_event (ClientId client_id, position_t target, SlotId slot, uint32_t amount) |
|
static Event | withdraw_item_event (ClientId client_id, position_t target, SlotId slot, uint32_t amount) |
|
static Event | deposit_gold_event (ClientId client_id, position_t target, uint32_t amount) |
|
static Event | withdraw_gold_event (ClientId client_id, position_t target, uint32_t amount) |
|
static Event | meditate_event (ClientId client_id) |
|
static Event | resuscitate () |
|
La documentación para esta clase fue generada a partir de los siguientes ficheros: