Lista completa de los miembros de EventFactory, incluyendo todos los heredados:
buy_event(ClientId client_id, position_t target, SlotId slot, uint32_t amount) (definido en EventFactory) | EventFactory | static |
change_map(ClientId client_id, const nlohmann::json &player_data) (definido en EventFactory) | EventFactory | static |
chat_message(const std::string &message) (definido en EventFactory) | EventFactory | static |
damage_evaded(EntityId to_id) (definido en EventFactory) | EventFactory | static |
dealt_damage(int damage, EntityId to_id) (definido en EventFactory) | EventFactory | static |
deposit_gold_event(ClientId client_id, position_t target, uint32_t amount) (definido en EventFactory) | EventFactory | static |
deposit_item_event(ClientId client_id, position_t target, SlotId slot, uint32_t amount) (definido en EventFactory) | EventFactory | static |
disconnect() (definido en EventFactory) | EventFactory | static |
drop_client(ClientId client_id) (definido en EventFactory) | EventFactory | static |
drop_event(ClientId client_id, SlotId slot, uint32_t amount) (definido en EventFactory) | EventFactory | static |
evaded_damage() (definido en EventFactory) | EventFactory | static |
heal_event(ClientId client_id, position_t target) (definido en EventFactory) | EventFactory | static |
initialize_map(const nlohmann::json &map_data, const nlohmann::json &player_data) (definido en EventFactory) | EventFactory | static |
inventory_update(const nlohmann::json &inventory_data) (definido en EventFactory) | EventFactory | static |
list_event(ClientId client_id, position_t target) (definido en EventFactory) | EventFactory | static |
meditate_event(ClientId client_id) (definido en EventFactory) | EventFactory | static |
name_already_online() (definido en EventFactory) | EventFactory | static |
name_not_found() (definido en EventFactory) | EventFactory | static |
name_taken() (definido en EventFactory) | EventFactory | static |
notify_new_map() (definido en EventFactory) | EventFactory | static |
pickup_event(ClientId client_id) (definido en EventFactory) | EventFactory | static |
received_damage(int damage) (definido en EventFactory) | EventFactory | static |
resuscitate() (definido en EventFactory) | EventFactory | static |
resuscitate_event(ClientId client_id) (definido en EventFactory) | EventFactory | static |
sell_event(ClientId client_id, position_t target, SlotId slot, uint32_t amount) (definido en EventFactory) | EventFactory | static |
special_ability(const nlohmann::json &cast_info) (definido en EventFactory) | EventFactory | static |
unequip_all_event(ClientId client_id) (definido en EventFactory) | EventFactory | static |
update_entities(const nlohmann::json &entity_data) (definido en EventFactory) | EventFactory | static |
update_items(const nlohmann::json &items_data) (definido en EventFactory) | EventFactory | static |
update_map(const nlohmann::json &position_data) (definido en EventFactory) | EventFactory | static |
withdraw_gold_event(ClientId client_id, position_t target, uint32_t amount) (definido en EventFactory) | EventFactory | static |
withdraw_item_event(ClientId client_id, position_t target, SlotId slot, uint32_t amount) (definido en EventFactory) | EventFactory | static |