Lista completa de los miembros de EventFactory, incluyendo todos los heredados:
| buy_event(ClientId client_id, position_t target, SlotId slot, uint32_t amount) (definido en EventFactory) | EventFactory | static |
| change_map(ClientId client_id, const nlohmann::json &player_data) (definido en EventFactory) | EventFactory | static |
| chat_message(const std::string &message) (definido en EventFactory) | EventFactory | static |
| damage_evaded(EntityId to_id) (definido en EventFactory) | EventFactory | static |
| dealt_damage(int damage, EntityId to_id) (definido en EventFactory) | EventFactory | static |
| deposit_gold_event(ClientId client_id, position_t target, uint32_t amount) (definido en EventFactory) | EventFactory | static |
| deposit_item_event(ClientId client_id, position_t target, SlotId slot, uint32_t amount) (definido en EventFactory) | EventFactory | static |
| disconnect() (definido en EventFactory) | EventFactory | static |
| drop_client(ClientId client_id) (definido en EventFactory) | EventFactory | static |
| drop_event(ClientId client_id, SlotId slot, uint32_t amount) (definido en EventFactory) | EventFactory | static |
| evaded_damage() (definido en EventFactory) | EventFactory | static |
| heal_event(ClientId client_id, position_t target) (definido en EventFactory) | EventFactory | static |
| initialize_map(const nlohmann::json &map_data, const nlohmann::json &player_data) (definido en EventFactory) | EventFactory | static |
| inventory_update(const nlohmann::json &inventory_data) (definido en EventFactory) | EventFactory | static |
| list_event(ClientId client_id, position_t target) (definido en EventFactory) | EventFactory | static |
| meditate_event(ClientId client_id) (definido en EventFactory) | EventFactory | static |
| name_already_online() (definido en EventFactory) | EventFactory | static |
| name_not_found() (definido en EventFactory) | EventFactory | static |
| name_taken() (definido en EventFactory) | EventFactory | static |
| notify_new_map() (definido en EventFactory) | EventFactory | static |
| pickup_event(ClientId client_id) (definido en EventFactory) | EventFactory | static |
| received_damage(int damage) (definido en EventFactory) | EventFactory | static |
| resuscitate() (definido en EventFactory) | EventFactory | static |
| resuscitate_event(ClientId client_id) (definido en EventFactory) | EventFactory | static |
| sell_event(ClientId client_id, position_t target, SlotId slot, uint32_t amount) (definido en EventFactory) | EventFactory | static |
| special_ability(const nlohmann::json &cast_info) (definido en EventFactory) | EventFactory | static |
| unequip_all_event(ClientId client_id) (definido en EventFactory) | EventFactory | static |
| update_entities(const nlohmann::json &entity_data) (definido en EventFactory) | EventFactory | static |
| update_items(const nlohmann::json &items_data) (definido en EventFactory) | EventFactory | static |
| update_map(const nlohmann::json &position_data) (definido en EventFactory) | EventFactory | static |
| withdraw_gold_event(ClientId client_id, position_t target, uint32_t amount) (definido en EventFactory) | EventFactory | static |
| withdraw_item_event(ClientId client_id, position_t target, SlotId slot, uint32_t amount) (definido en EventFactory) | EventFactory | static |