Lista completa de los miembros de SpecialAttack, incluyendo todos los heredados:
ability_id (definido en SpecialAbility) | SpecialAbility | protected |
execute(Player *thrower, Entity *target, position_t source, position_t dest) const override (definido en SpecialAttack) | SpecialAttack | virtual |
SpecialAbility(uint32_t ability_id) (definido en SpecialAbility) | SpecialAbility | |
SpecialAttack(uint32_t special_id, uint16_t min_damage, uint16_t max_damage, unsigned int mp_cost) (definido en SpecialAttack) | SpecialAttack | |
~SpecialAbility() (definido en SpecialAbility) | SpecialAbility | virtual |