Argentum Online - Servidor
map_changer.h
1 #ifndef MAP_CHANGER_H
2 #define MAP_CHANGER_H
3 
4 #include "../include/thread.h"
5 #include "game/map_manager.h"
6 
7 class MapChanger : public Thread {
8  private:
9  MapManager& map_manager;
10 
11  public:
12  MapChanger(MapManager& map_manager);
13  ~MapChanger();
14 
15  void run() override;
16 };
17 
18 #endif // MAP_CHANGER_H
MapManager
Definition: map_manager.h:11
MapChanger::run
void run() override
Function to be called by the thread.
Definition: map_changer.cpp:17
MapChanger
Definition: map_changer.h:7
Thread
Definition: thread.h:9