Lista completa de los miembros de Map, incluyendo todos los heredados:
| Action (definido en Map) | Map | friend |
| add_player(nlohmann::json player_info) | Map | |
| dirty_entities() const | Map | |
| dirty_loot() const | Map | |
| drop_loot(EntityId entity_id, Item *item) | Map | |
| drop_loot(EntityId entity_id, const std::vector< Item * > &items) | Map | |
| entity_exists(EntityId entity_id) | Map | |
| get_entity_data() | Map | |
| get_healer_pos() const (definido en Map) | Map | |
| get_loot_data() | Map | |
| get_map_data() | Map | |
| get_name() (definido en Map) | Map | |
| get_nearest_entity_pos(position_t entity_pos, unsigned int distance, entity_type_t entity_type) | Map | |
| get_position(EntityId entity_id) (definido en Map) | Map | |
| get_position_data(const PositionMap &position_map) | Map | static |
| get_position_map() const | Map | |
| get_transitions() | Map | |
| get_update_logs() | Map | |
| is_safe() const (definido en Map) | Map | |
| Map(MapId map_id, const std::string &map_name, bool is_safe, const nlohmann::json &map_description, const nlohmann::json &map_mobs, const nlohmann::json &map_transitions) (definido en Map) | Map | |
| Map(const Map &other)=delete (definido en Map) | Map | |
| MonsterSpawner (definido en Map) | Map | friend |
| move(EntityId entity_id, position_t steps) | Map | |
| pickup_loot(EntityId entity_id) | Map | |
| push_action(EntityId entity_id, Action *action) | Map | |
| push_log(const map_log_t &log) | Map | |
| rm_player(EntityId entity_id) | Map | |
| teleport(EntityId player_id, position_t dest) | Map | |
| update(uint64_t delta_t) | Map | |
| ~Map() (definido en Map) | Map |