Lista completa de los miembros de Map, incluyendo todos los heredados:
Action (definido en Map) | Map | friend |
add_player(nlohmann::json player_info) | Map | |
dirty_entities() const | Map | |
dirty_loot() const | Map | |
drop_loot(EntityId entity_id, Item *item) | Map | |
drop_loot(EntityId entity_id, const std::vector< Item * > &items) | Map | |
entity_exists(EntityId entity_id) | Map | |
get_entity_data() | Map | |
get_healer_pos() const (definido en Map) | Map | |
get_loot_data() | Map | |
get_map_data() | Map | |
get_name() (definido en Map) | Map | |
get_nearest_entity_pos(position_t entity_pos, unsigned int distance, entity_type_t entity_type) | Map | |
get_position(EntityId entity_id) (definido en Map) | Map | |
get_position_data(const PositionMap &position_map) | Map | static |
get_position_map() const | Map | |
get_transitions() | Map | |
get_update_logs() | Map | |
is_safe() const (definido en Map) | Map | |
Map(MapId map_id, const std::string &map_name, bool is_safe, const nlohmann::json &map_description, const nlohmann::json &map_mobs, const nlohmann::json &map_transitions) (definido en Map) | Map | |
Map(const Map &other)=delete (definido en Map) | Map | |
MonsterSpawner (definido en Map) | Map | friend |
move(EntityId entity_id, position_t steps) | Map | |
pickup_loot(EntityId entity_id) | Map | |
push_action(EntityId entity_id, Action *action) | Map | |
push_log(const map_log_t &log) | Map | |
rm_player(EntityId entity_id) | Map | |
teleport(EntityId player_id, position_t dest) | Map | |
update(uint64_t delta_t) | Map | |
~Map() (definido en Map) | Map |