Lista completa de los miembros de VisualCharacterComponent, incluyendo todos los heredados:
| Component() (definido en Component) | Component | |
| display_damage(int damage) | VisualCharacterComponent | |
| draw(Camera &camera) | VisualCharacterComponent | |
| entity (definido en Component) | Component | protected | 
| get_part(const std::string &type) | VisualCharacterComponent | |
| get_part_id(const std::string &part_name) | VisualCharacterComponent | |
| init() override | VisualCharacterComponent | virtual | 
| is_moving() | VisualCharacterComponent | |
| server_update(nlohmann::json update_info) | VisualCharacterComponent | |
| set_entity(Entity *entity) | Component | |
| set_orientation(direction_t new_orientation) | VisualCharacterComponent | |
| set_part(const std::string &type, const std::string &texture_family, int new_part_id, visual_info_t visual_info) | VisualCharacterComponent | |
| update() override | VisualCharacterComponent | virtual | 
| VisualCharacterComponent(int head_id, int body_id, int weapon_id, int shield_id, int helmet_id, int armor_id, int speed, const std::string &name) | VisualCharacterComponent | |
| ~Component() (definido en Component) | Component | virtual | 
| ~VisualCharacterComponent() (definido en VisualCharacterComponent) | VisualCharacterComponent |