Argentum Online - Cliente
ClientReceiveHandler Lista de los miembros

Lista completa de los miembros de ClientReceiveHandler, incluyendo todos los heredados:

BlockingThEventHandler() (definido en BlockingThEventHandler)BlockingThEventHandler
BlockingThEventHandler(BlockingThEventHandler &&other) (definido en BlockingThEventHandler)BlockingThEventHandler
ClientReceiveHandler(MapChangeBuffer &map_change_buffer, ChatBuffer &chat_buffer, InventoryBuffer &inventory_buffer, MapDecorationsBuffer &map_decorations_buffer, GameStateMonitor &game_state_monitor)ClientReceiveHandler
is_done() const (definido en BlockingThEventHandler)BlockingThEventHandler
is_threaded() const overrideBlockingThEventHandlervirtual
join()Threadvirtual
operator()()Thread
operator=(BlockingThEventHandler &&other) (definido en BlockingThEventHandler)BlockingThEventHandler
operator=(const Thread &)=delete (definido en Thread)Thread
operator=(Thread &&other) (definido en Thread)Threadvirtual
pop_event() (definido en BlockingThEventHandler)BlockingThEventHandlerprotected
push_event(const Event &ev) override (definido en BlockingThEventHandler)BlockingThEventHandlervirtual
run() overrideBlockingThEventHandlervirtual
sleep(const std::chrono::duration< Rep, Period > &duration)Threadinline
start()Thread
stop() (definido en BlockingThEventHandler)BlockingThEventHandlervirtual
Thread()Thread
Thread(const Thread &)=delete (definido en Thread)Thread
Thread(Thread &&other)Thread
usleep(unsigned int us)Thread
~BlockingThEventHandler() (definido en BlockingThEventHandler)BlockingThEventHandlervirtual
~ClientReceiveHandler() (definido en ClientReceiveHandler)ClientReceiveHandler
~EventHandler() (definido en EventHandler)EventHandlerinlinevirtual
~Thread()Threadvirtual